Design Disciplin

Research through Design explained

July 08, 2022 Dr. Mehmet Aydın Baytaş
Research through Design explained
Design Disciplin
More Info
Design Disciplin
Research through Design explained
Jul 08, 2022
Dr. Mehmet Aydın Baytaş

https://designdisciplin.com/rtd-intro


:: Related Books, Links, Resources*

+ Bowers  (2012). The Logic of Annotated Portfolios: Communicating the Value of ‘Research through Design’. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/2317956.2317968
+ Change by Design by Tim Brown: https://geni.us/change-by-design
+ Conversation with Virgil Abloh on Vestoj: http://vestoj.com/does-your-jacket-have-three-armholes/
+ Design Issues Journal: https://direct.mit.edu/desi
+ Design Studies Journal: https://www.journals.elsevier.com/design-studies
+ Desmet, Overbeeke, & Tax (2001). Designing Products with Added Emotional Value: Development and Appllcation of an Approach for Research through Design. The Design Journal https://www.tandfonline.com/doi/abs/10.2752/146069201789378496
+ DiSalvo, Forlizzi, & Gemperle (2004). Discovering and Extracting Knowledge in the Design Project. In Proc. DRS: https://dl.designresearchsociety.org/cgi/viewcontent.cgi?article=2169&context=drs-conference-papers
+ Drone Chi: https://www.baytas.net/research/dronechi/
+ Hauser, Oogjes, Wakkary, & Verbeek (2018). An Annotated Portfolio on Doing Postphenomenology through Research Products. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/3196709.3196745
+ La Delfa et al. (2020). Designing Drone Chi: Unpacking the Thinking and Making of Somaesthetic Human-Drone Interaction. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/3357236.3395589
+ La Delfa et al. (2020). Drone Chi: Somaesthetic Human-Drone Interaction. In Proc. CHI: https://dl.acm.org/doi/abs/10.1145/3313831.3376786
+ Lesko (1997). Industrial Design at Carnegie Institute of Technology, 1934–1967. In Journal of Design History: https://academic.oup.com/jdh/article-abstract/10/3/269/337126
+ Odom et al. (2016). From Research Prototype to Research Product. In Proc. CHI: https://dl.acm.org/doi/10.1145/2858036.2858447
+ Odom et al. (2018). Attending to slowness and temporality with olly and slow game. In Proc. CHI: https://doi.org/10.1145/3173574.3173651
+ Odom et al. (2019). Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game. In Proc. C&C: https://doi.org/10.1145/3325480.3326567
+ RTD | Research through Design Conference: https://www.researchthroughdesign.org/
+ Slow Game by Will Odom: http://willodom.com/portfolio/portfolio/slow-game/
+ Sprint by Jake Knapp: https://geni.us/sprint-dd
+ The Double Diamond by the Design Council: https://www.designcouncil.org.uk/our-work/news-opinion/double-diamond-universally-accepted-depiction-design-process/
+ The Lean Startup* by Eric Ries: https://geni.us/lean-startup-dd


:: Connect with Design Disciplin

+ Website: http://designdisciplin.com​
+ Podcast: http://podcast.designdisciplin.com​
+ Instagram: http://instagram.com/designdisciplin/​
+ Twitter: http://twitter.com/designdisciplin/​
+ YouTube: http://youtube.com/designdisciplin
+ Bookstore: http://designdisciplin.com​/bookstore


:: Episode Bookmarks
00:00 Intro
02:00 Who is this for and what to expect
05:18 Origin: What is RtD and why does it exist?
12:13 Purpose: What is RtD good for?
15:15 Example: Xerox (1980s)
17:52 Example: Slow Game (2018)
20:29 Example: Drone Chi (2020)
22:27 Recap and Closing


*: May contain affiliate links – at no extra cost to you, we earn a commission if you purchase from these links.

Show Notes

https://designdisciplin.com/rtd-intro


:: Related Books, Links, Resources*

+ Bowers  (2012). The Logic of Annotated Portfolios: Communicating the Value of ‘Research through Design’. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/2317956.2317968
+ Change by Design by Tim Brown: https://geni.us/change-by-design
+ Conversation with Virgil Abloh on Vestoj: http://vestoj.com/does-your-jacket-have-three-armholes/
+ Design Issues Journal: https://direct.mit.edu/desi
+ Design Studies Journal: https://www.journals.elsevier.com/design-studies
+ Desmet, Overbeeke, & Tax (2001). Designing Products with Added Emotional Value: Development and Appllcation of an Approach for Research through Design. The Design Journal https://www.tandfonline.com/doi/abs/10.2752/146069201789378496
+ DiSalvo, Forlizzi, & Gemperle (2004). Discovering and Extracting Knowledge in the Design Project. In Proc. DRS: https://dl.designresearchsociety.org/cgi/viewcontent.cgi?article=2169&context=drs-conference-papers
+ Drone Chi: https://www.baytas.net/research/dronechi/
+ Hauser, Oogjes, Wakkary, & Verbeek (2018). An Annotated Portfolio on Doing Postphenomenology through Research Products. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/3196709.3196745
+ La Delfa et al. (2020). Designing Drone Chi: Unpacking the Thinking and Making of Somaesthetic Human-Drone Interaction. In Proc. DIS: https://dl.acm.org/doi/abs/10.1145/3357236.3395589
+ La Delfa et al. (2020). Drone Chi: Somaesthetic Human-Drone Interaction. In Proc. CHI: https://dl.acm.org/doi/abs/10.1145/3313831.3376786
+ Lesko (1997). Industrial Design at Carnegie Institute of Technology, 1934–1967. In Journal of Design History: https://academic.oup.com/jdh/article-abstract/10/3/269/337126
+ Odom et al. (2016). From Research Prototype to Research Product. In Proc. CHI: https://dl.acm.org/doi/10.1145/2858036.2858447
+ Odom et al. (2018). Attending to slowness and temporality with olly and slow game. In Proc. CHI: https://doi.org/10.1145/3173574.3173651
+ Odom et al. (2019). Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game. In Proc. C&C: https://doi.org/10.1145/3325480.3326567
+ RTD | Research through Design Conference: https://www.researchthroughdesign.org/
+ Slow Game by Will Odom: http://willodom.com/portfolio/portfolio/slow-game/
+ Sprint by Jake Knapp: https://geni.us/sprint-dd
+ The Double Diamond by the Design Council: https://www.designcouncil.org.uk/our-work/news-opinion/double-diamond-universally-accepted-depiction-design-process/
+ The Lean Startup* by Eric Ries: https://geni.us/lean-startup-dd


:: Connect with Design Disciplin

+ Website: http://designdisciplin.com​
+ Podcast: http://podcast.designdisciplin.com​
+ Instagram: http://instagram.com/designdisciplin/​
+ Twitter: http://twitter.com/designdisciplin/​
+ YouTube: http://youtube.com/designdisciplin
+ Bookstore: http://designdisciplin.com​/bookstore


:: Episode Bookmarks
00:00 Intro
02:00 Who is this for and what to expect
05:18 Origin: What is RtD and why does it exist?
12:13 Purpose: What is RtD good for?
15:15 Example: Xerox (1980s)
17:52 Example: Slow Game (2018)
20:29 Example: Drone Chi (2020)
22:27 Recap and Closing


*: May contain affiliate links – at no extra cost to you, we earn a commission if you purchase from these links.